I mean, Christ, I did these in Microsoft Excel, the formulas are THAT simple. ![]() We could've had Gyro errors, real sextant navigation, dead-reckoning navigation, tides, currents, wind factors, ballast simulation, the works. What hurts most is that some of the features which could've made this a training tool were easier to implement than the silly 3d interior. In a world of GPS and electronic navigation, a WW2 sub sim on par with DCS A-10C (the mother of all current simualtors) would've been to die for. As a real marine officer this hurts me more than most. We'll get Silent Hunter Online in the future but the promise of a real uboat simulator has died with SH5. You have american and german subs, you get a simple huge mod to install and you can play it right away. If you happen to stumble upon this title and think that it might be fun, just get Silent Hunter 4. Even with tons of mods it's still not up there where Silent Hunter 3 was with the ACM interface (and we got better ones since), and nowhere near the Silent Hunter 4 OMEGU mods (with my interface). ![]() Patches did not fix much and without mods, this game is still quite unplayable, if you actually want to sink stuff. However, as seen in my old review, this wasn't the real problem with the game. It's nice to see that the DRM is dead after the patches. By karamazovnew | Review Date: MaThe box has been gathering dust on my shelf since 2010, but I decided to give it another go.
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